It's internally named costumerobo, so it's most likely a scrapped robot-themed costume for Jennifer, that would've gone along with the Master Wrench found in the files (see above). While the textures on the left are used as shadows in the Orphanage dining room, the scribbles on the right go completely unused.Īlong with all the airship's room plaques, Jennifer's one was planned to go inside the Filth Room, but goes unused.Ī rack model for the Four-Leaf Clover room. In a texture for the Orphanage's main hallway chairs, there's also an unused texture for a Jack-o'-lantern. This texture is called blood81, the number possibly implying that it was to be used in either "The Little Princess" or "The Gingerbread House". The icon for the unused "J's Diary" memo. The dates contradict the W & J Letters memo and some infos are redundant - maybe it was removed for one of those two reasons. The torture stick that's seen more than once through the game (featuring a rat tied at the end) was originally supposed to be equipped and used in the game.Ī shared diary between Wendy and Jennifer during the latter's permanence in The Gingerbread House.
Due to being referred in the code as wpnrobo, it's highly plausible it accompanied the costumerobo (see below).Įnable the below codes in PCSX2 for the US version of the game, then hold L1 + L2 + 元 and it will appear in the top-left corner in the inventory. The Master appellative suggests (judging by the Master Sword, Master Syringe, Master Tuna, Master Umbrella, and Master Racket present in-game) that it was supposed to be unlocked along as an extra costume for Jennifer. Unused Japanese text for the Bucket Knight in the first chapter, inside the shed room.Ī high-damage weapon that's fully functional. The dog collar in question is fully modeled see below. Two pieces of text that can be triggered only by sequence breaking the game and calling for Brown as he's barking at Joshua in Rag Princess Sews. This can make playing Rule of Rose immensely funner, having access to a gun which won't run out of bullets.A line you get if you’ve received all the items and return to the Rickety Shed (something that's impossible in-game without hacking). Hold L1, L2 and 元 and it will appear in the top left corner in the inventory, and pressing the buttons again will reset it to 99 ammo. This code works in PCSX2 for the North American version of the game. Headmaster's Room (Ground Floor) - 1 Bullet.Cell of Repentance (Basement) - 1 Bullet.Inner Courtyard (Ground Floor) - 1 Bullet.
There's 20 findable ammo plus one already in the revolver, making it 20 total.
Nearly all of the ammo can be found in the orphanage. It's better to use one of the master weapons instead. This may be because the Revolver is not a hard weapon to obtain. It is similar to Gregory's Gun, although Gregory's Gun is stronger.ĭespite it being one of two possible firearms, the Revolver isn't a very strong weapon, as it takes 3-5 shots to kill a single Imp and ammo for it is scarce. To obtain it, the player must find four perfumes, and the player must have already found three of them during "Sir Peter" or else they can't find the fourth during "Rag Princess Sews". The Revolver is a weapon in Rule of Rose located in the Secret Room, obtainable during the "Rag Princess Sews" chapter.